More than cool, add in other enhancements and most 3D games don’t need a remaster that will most likely be bloated data-wise.
Particularly when it comes to vertex colors (see Spyro’s skyboxes) rendering at modern res immaculately, upselling into photorealism is just throwing out the smartest and most unique thing the game had.
Sure, but that doesn’t help me now.
It doesn’t install a better auto-level sensor or tool-changing on my printer. It doesn’t give me a good print bed (one I bought was damaged by prints) or even just a newer control board. I’m not even going to buy a slicer key, I don’t want to spend more money on this nor do I want to think about it.
I’ve already acknowledged that some of this was my hubris and I would likely still be printing had I just stuck with what I had. Maybe someone could even help me get back there in exchange for/using my spare parts, but I live in nowheresville w/no car and don’t know anybody so that is not happening.
3D printer (FFF).
Didn’t start out too bad. I knew I was having issues but tried an upgrade I shouldn’t have done (because complexity). Upgrade was mostly done too, issue was fan wiring/firmware. I stopped with it there many years ago, so now it’s all dusty.
On top of all the variables/tuning/test prints, equipment/material cost etc. I also just don’t want to sell anything like I once thought I might.
It’s called being cultured, like cheese. Though art is a bit different as whatever shapes you does so long-term, even if you could zap away issues instantly the memory and thus influence will still be there.
Also health/brain issues for me are likely a bigger detriment than anything, resulting in me doing nothing most of the time (small chores on a good day). So anything created is a rare win in spite of that.